Technical Game Designer
Internship in GameInSociety - 4 months (2020)
Game in society is a creative agency dedicated to the design and production of fun, beautiful and educational experiences.
Game in society makes video game, gamified applications and serious games.
My missions :
I was in charge of creating a gamified health-themed application on Unity.
I set up the architecture of the application under the supervision of the lead developer.
I created programming tools and imported data from excels files.
Made UI/UX Design of the application, used UnityEvents Systems in order to use the interface to handle click input.
During my last two weeks, I designed and prototyped a hyper casual painting game that could serve as a proof of concept
Workflow example :
To import the data, I used a custom tool allowing me the download of Excel pages from Unity in TextAssets.
Created managers in order to store the elements and instantiate them with a pool system
Index retrieval to link items together and a save manager script to store user choices
Module Flowchart :