Ledouble Alexis
Game Designer

Gameloft works - 1 year and a half
As a Game Designer, I was able to work on mobile prototypes for Gameloft in the Game Lab at Paris.
I designed hybrid-casual mobile projects (simple gameplay with meta-game) that we published on the google play store to test the interest of players.
Missions as Game Designer :
I was able to work on 4 mobile games (management game a tactical game and two merge games).
Being the only game designer on the prototypes created I was able to have a lot of responsibility and work on many different things :
Social :
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Explaining the project and discussing the current/remaining steps during meetings.
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Management of the trello and the next steps of the project.
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Establish the connection between the other people in charge of the project.
Conception :
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Search for an interesting gameplay according to the target and the intentions.
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Elaboration of all project documents (from the first game design document to the meta-game document)
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Create the game balancing on an excel file to have consistent values.
Production (Unity) :
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Creation of the gamefeel and balancing for the game (Camera, Controller and other values)
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Fast-prototyping of mechanics allowing the programmer to fully understand the mechanics.
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Integration of all elements in the engine.
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Level Design / Progression.